Topics · Concept
Game design
Making games: rules that are fun to play, worlds that reward attention, and games that model something larger than themselves.
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Form Topic Technology Length 2026
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Future Cop: L.A.P.D. had a one-against-one mode where you were the soldier and the general at once. I have not found a game since that does it.
Game designStrategy
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Gangsters: Organized Crime had you plan a week of orders and then watch the city carry them out. I have not played anything like it since.
Game designStrategySimulation