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Go

The board game whose positions resisted hand-written evaluation until AlphaGo, and the clearest case for learned intuition guiding search.

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  1. 2026

  2. articleThe River and the CanalEN中한

    Agents explore the rugged world; workflows are what exploration leaves behind. Chess, StarCraft, a factory under the sea, and why I build an engine.

    AgentsGame AIFractalsAbstractionDeterminismDurable executionTrustFactoriesPost-scarcityLegibilityFinanceInsuranceChessGoStarCraft

  3. reviewWin Everything, Control No OneEN中한

    Sebastian Mallaby's biography of Demis Hassabis is the best history of modern AI I know, and an honest study of a man who hates control and exercises it.

    IntelligenceReinforcement learningGamesResearch labsAI alignmentHistory of technologyTechnology racesPost-scarcityChessShogiGoStarCraft

  4. articleLearning to PlayEN中한

    A chess prodigy's handbook, three old games and one laptop: rebuilding the ideas behind game-playing AI in Rust for a browser on my phone, and measuring them.

    Game AIMachine learningReinforcement learningGamesRustWebAssemblyHistory of technologyChessShogiGo

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